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#14 (Dec 2, 2020, 7:46:34 PM)

  1. Attempt at fixing #218 (commit: 4de1f21) — Girafi / githubweb
  2. Undid last commit & added null check for target in AssassinMeleeAttackGoal (commit: 1605a00) — Girafi / githubweb
  3. Version bump (commit: bb4e07e) — Girafi / githubweb

#13 (Nov 19, 2020, 5:45:06 PM)

  1. Fixed Kiln automation. Closes #215 (commit: 8816036) — Girafi / githubweb
  2. Fixed Desert Wolf tame effect crash. Closes #217 (commit: 1976f16) — Girafi / githubweb

#12 (Oct 31, 2020, 1:38:25 PM)

  1. Fixed Ptah's Decadence (commit: 2c12067) — Girafi / githubweb

#9 (Sep 23, 2020, 1:36:32 PM)

  1. Fixed Radiant Beacons crashing on servers. Closes #211 (commit: 861fadb) — Girafi / githubweb

#8 (Sep 22, 2020, 8:10:11 PM)

  1. Russian Localization Update (#206) (commit: efae7f6) — noreply / githubweb
  2. Changed the way TESRs are updated (commit: d6e4c6d) — Girafi / githubweb
  3. Fixed door breaking dupe (commit: 45b6796) — Girafi / githubweb
  4. Version bump (commit: 9c496c3) — Girafi / githubweb

#7 (Aug 27, 2020, 4:47:20 PM)

  1. Fixed Desert Wolfs not spawning (commit: aac2e7d) — Girafi / githubweb

#6 (Aug 27, 2020, 4:21:39 PM)

  1. Adjust goal priority for Bandit/Assassin. Closes #200 (commit: 7acf65e) — Girafi / githubweb
  2. Fixed Camel & Desert Rabbit Loot tables. Closes #202 (commit: 3865e5b) — Girafi / githubweb
  3. Attempt at fixing Assassin goal crash (commit: a6b4526) — Girafi / githubweb
  4. Fixed Atum's Bounty damage not being set (commit: 5f8d378) — Girafi / githubweb
  5. Fixed some full blocks in the Pyramid being breakable (commit: 18e3b17) — Girafi / githubweb
  6. Moved to using WorldSavedData to save dimension data, instead of WorldInfo. Hopefully fixes #199 (commit: 4bfb921) — Girafi / githubweb
  7. Added rarity config options for structures. Closes #205 (commit: e3b7d85) — Girafi / githubweb
  8. Added config options for ore gen (commit: 8bd5148) — Girafi / githubweb

#5 (Jul 18, 2020, 5:45:49 PM)

  1. Removed accidental left in debug code. Closes #192 (commit: 2f567ba) — Girafi / githubweb
  2. Fixed Sunspeaker read issues on servers. Closes #192 (commit: 7ea3dca) — Girafi / githubweb
  3. Jenkins bump (commit: 5450a21) — Girafi / githubweb
  4. Fixed Sunspeaker level up issue. Closes #194 (commit: 4b1e1ec) — Girafi / githubweb
  5. Fixed Atum's Bounty & Nuit's Duality stacking. Closes #195 (commit: 19d60d4) — Girafi / githubweb
  6. Made only one of Nuit's Duality arrows possible to pickup. Closes #197 (commit: d3ac8be) — Girafi / githubweb
  7. Fix Geb's Toil issues. Closes #196 (commit: 1635fb8) — Girafi / githubweb

#4 (Jul 13, 2020, 10:48:37 PM)

  1. Fixed maze offsets to fix issues with ladders (commit: c175622) — Girafi / githubweb
  2. Remove accidentally left in code (commit: ba2cd10) — Girafi / githubweb
  3. Fixed Sunspeakers not being added to Lighthouse on initial structure generation (commit: 5981738) — Girafi / githubweb

#3 (Jul 12, 2020, 6:21:24 PM)

  1. Potential fix for ISTR for TEs caused by other mods (commit: 5adcf4b) — Girafi / githubweb
  2. Fix TE capabilities (commit: a8c2038) — Girafi / githubweb
  3. Fixed TE type being set after constructor. Fixes #189 & #190 (commit: f692d95) — Girafi / githubweb
  4. Improved mod compatibility when sleeping in Atum (commit: af6443d) — Girafi / githubweb

#2 (Jul 11, 2020, 12:12:02 AM)

  1. Fixed TheOneProbe support, Closes #184 (commit: 0933ffa) — Girafi / githubweb
  2. Fixed crash on server startup. Closes #185 (commit: f99b722) — Girafi / githubweb